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Digital BINGO Game as a Dynamic Assessment in a Reading Instruction for Learning Indonesian as a Foreign Language: A System Architecture.
Melissa Mustika
Mira Luxita Sari
Chi-Te Kao
Jia-Sheng Heh
Published in:
ICALT (2014)
Keyphrases
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foreign language
language learners
learning process
learning algorithm
digital games
vocabulary learning
e learning
active learning
educational games
artificial intelligence
online learning
language learning
learning analytics
serious games
native speakers
chinese language