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Applying Mixed Reality to Entertainment.
Christopher B. Stapleton
Charles E. Hughes
J. Michael Moshell
Paulius Micikevicius
Marty Altman
Published in:
Computer (2002)
Keyphrases
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mixed reality
augmented reality
distance learning
virtual world
intelligent environments
computer generated imagery
digital museum
image sequences
video games
three dimensional
learning games
real world
real time
video sequences
user experience
human perception
learning algorithm