Young Children's Spatial Representations Developed through Exploration of a Desktop Virtual Reality Scene.
Silvia GabrielliYvonne RogersMichael ScaifePublished in: Educ. Inf. Technol. (2000)
Keyphrases
- virtual reality
- young children
- virtual environment
- three dimensional
- computer graphics
- virtual reality technology
- video sequences
- pattern recognition
- augmented reality
- photorealistic
- virtual humans
- image processing
- image sequences
- d scene
- single image
- virtual world
- primary school
- virtual space
- early years
- virtual training
- virtual museum
- computer interface
- multi sensory
- computer generated forces