Serious games in K-12 education: Benefits and impacts on students with attention, memory and developmental disabilities.
George PapanastasiouAthanasios DrigasCharalabos SkianisMiltiadis D. LytrasPublished in: Program (2017)
Keyphrases
- serious games
- educational tools
- learning scenarios
- intelligent tutoring
- virtual environment
- game based learning
- educational software
- communication skills
- video games
- learning objectives
- learning processes
- data structures and algorithms
- game engine
- digital games
- educational games
- learning experience
- design principles
- learning outcomes
- computer games
- game design
- special education
- soft skills
- learning disabled
- game play
- social skills
- university level
- game development
- distance education
- higher education
- learning process
- learning environment
- young students
- e learning