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Dead on Arrival: Adapting Games to Finish at a Given Time or Location.
Arne von Öhsen
Jörn Loviscach
Published in:
INTETAIN (2009)
Keyphrases
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nash equilibria
artificial intelligence
computer games
location information
game theoretic
arrival rate
game playing
educational games
location based services
real time
video games
social networks
queueing systems
learning agents
game players
monte carlo tree search
general game playing
weighted majority