Physics based virtual cutting using j-integral method for gaming applications.
Prateek ShrivastavaSukhendu DasPublished in: MIG (2014)
Keyphrases
- high precision
- experimental evaluation
- similarity measure
- cost function
- preprocessing
- significant improvement
- synthetic data
- detection method
- clustering method
- computational complexity
- segmentation method
- computational cost
- classification accuracy
- fully automatic
- virtual reality
- computationally efficient
- probabilistic model
- dynamic programming
- pairwise
- objective function
- multiscale