The influence of body orientation relative to gravity on egocentric distance estimates in virtual reality.
Claudia Martin CalderonMichael Barnett-CowanPublished in: SAP (2022)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- three dimensional
- relative position
- virtual world
- human body
- augmented reality
- photorealistic
- distance function
- computer animation
- visual data mining
- virtual humans
- virtual reality technology
- real environment
- virtual laboratory
- euclidean distance
- collaborative virtual environments
- multi sensory
- interactive virtual
- distance measure
- computer vision
- virtual training
- computer generated forces
- virtual space
- activity recognition
- tangible user interface