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Design and Evaluation of Parametrizable Multi-genre Game Mechanics.

Daniel ApkenHendrik LandwehrMarc HerrlichMarkus KrauseDennis PaulRainer Malaka
Published in: ICEC (2012)
Keyphrases
  • design process
  • expert systems
  • end users
  • design patterns
  • evaluation method
  • real world
  • case study
  • high level
  • reinforcement learning
  • mobile devices
  • key features
  • engineering design