Automated Evaluation of Game Experience based on Game Dynamics and Motives for Play.
Thomas ConstantGuillaume LevieuxPublished in: CHI PLAY (2022)
Keyphrases
- game playing
- game theory
- game players
- game theoretic
- imperfect information
- pac man
- nash equilibrium
- online game
- computer games
- video games
- game play
- digital games
- minority game
- multi agent simulation
- multi player
- human players
- game based learning
- games played
- evolutionary game
- american football
- game mechanics
- card game
- board game
- semi automated
- educational games
- role playing
- minimax search
- learning games
- real time strategy games
- monte carlo tree search
- virtual world
- human computation
- game tree search
- resource allocation