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Measuring the appeal of mobility-augmented reality games based on innovative leisure models.

Kai-Shuan ShenKuang-Heng ShihKuang-Hsun Shih
Published in: Int. J. Mob. Commun. (2021)
Keyphrases
  • augmented reality
  • learning games
  • human computer interaction
  • mixed reality
  • virtual objects
  • markerless
  • virtual reality
  • molecular structures
  • promising experimental results demonstrate
  • multi user
  • live video