XIMPEL Interactive Video - between narrative(s) and game play.
Anton EliënsHugo C. HuurdemanMarek R. van de WateringWinoe BhikhariePublished in: GAMEON (2008)
Keyphrases
- interactive video
- game play
- video games
- computer games
- learning environment
- learning processes
- learning experience
- interactive learning
- serious games
- game design
- educational games
- game engine
- game based learning environment
- game playing
- digital games
- game based learning
- game mechanics
- game development
- multi player
- game players
- website
- databases