Designing Snakey: A Tangible User Interface Supporting Well Path Planning.
John HarrisJames Everett YoungNicole SultanumPaul LapidesEhud SharlinMario Costa SousaPublished in: INTERACT (3) (2011)
Keyphrases
- path planning
- tangible user interface
- mobile robot
- path planning algorithm
- dynamic environments
- collision avoidance
- virtual reality
- motion planning
- obstacle avoidance
- dynamic and uncertain environments
- multi robot
- optimal path
- path finding
- autonomous vehicles
- path planner
- augmented reality
- degrees of freedom
- potential field
- collision free
- trajectory planning
- unmanned aerial vehicles
- configuration space
- unknown environments
- indoor environments
- genetic algorithm
- autonomous navigation
- navigation tasks
- aerial vehicles
- objective function