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Bridging the gap between user and information: A case study of a serious game.

Joseph R. Fanfarelli
Published in: IPCC (2015)
Keyphrases
  • user interaction
  • end users
  • information sources
  • machine learning
  • reinforcement learning
  • user model
  • serious games
  • information overload
  • web pages
  • learning process
  • internet users