Player-reported Impediments to Game-based Learning.
J. Tuomas HarviainenTimo LainemaEeli SaarinenPublished in: Trans. Digit. Games Res. Assoc. (2014)
Keyphrases
- game based learning
- game play
- game design
- educational games
- video games
- game based learning environment
- hong kong
- virtual world
- computer games
- digital game based learning
- learning environment
- learning outcomes
- mobile learning
- learning processes
- chinese language
- learning process
- game playing
- digital games
- serious games
- learning algorithm
- learning experience
- expert systems
- e learning
- machine learning
- databases