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On biased random walks, corrupted intervals, and learning under adversarial design.

Daniel BerendAryeh KontorovichLev ReyzinThomas Robinson
Published in: Ann. Math. Artif. Intell. (2020)
Keyphrases
  • random walk
  • learning process
  • design process
  • learning algorithm
  • reinforcement learning
  • active learning
  • dynamic programming
  • supervised learning
  • image classification
  • flow graph
  • minimax probability machine