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Implementation and test of a serious game based on minimal pairs for pronunciation training.
David Escudero Mancebo
Enrique Cámara Arenas
Cristian Tejedor García
César González Ferreras
Valentín Cardeñoso-Payo
Published in:
SLaTE (2015)
Keyphrases
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online learning
machine learning
training examples
efficient implementation
training process
real time
neural network
information retrieval
search engine
decision trees
pattern recognition
training set
test set
speech recognition
training phase