Demo: phone-to-phone mobile motion gaming on commodity phones.
Zengbin ZhangDavid ChuXiaomeng ChenThomas MoscibrodaPublished in: MobiSys (2012)
Keyphrases
- mobile phone
- mobile users
- mobile devices
- mobile learning
- mobile phone users
- smart phones
- mobile games
- image sequences
- motion estimation
- motion analysis
- mobile applications
- mobile technologies
- spatial and temporal
- moving objects
- motion model
- visual perception
- motion patterns
- human motion
- computer games
- camera motion
- motion field
- space time
- human computer interaction
- learning activities
- hidden markov models
- spatio temporal
- motion capture
- mobile networks
- neural network
- image motion
- three dimensional