An haptic-based immersive environment for shape analysis and modelling.
Bruno Rodrigues De AraújoTiago João GuerreiroManuel J. FonsecaJoaquim A. JorgeJoão Madeiras PereiraMonica BordegoniFrancesco FerriseMario CovarrubiasMichele AntoliniPublished in: J. Real Time Image Process. (2010)
Keyphrases
- shape analysis
- immersive environments
- shape representation
- shape descriptors
- euclidean space
- virtual environment
- image analysis and pattern recognition
- distance maps
- medical imaging
- virtual world
- shape recognition
- shape space
- preserving transformations
- brain structures
- geodesic paths
- learning experience
- computer graphics
- anatomical structures
- heat kernel
- computationally efficient
- shape registration
- machine learning