Elapsed time estimates in virtual reality and the physical world: The role of arousal and emotional valence.
Ineke J. M. van der HamFayette KlaassenKevin van SchieAnne A. CuperusPublished in: Comput. Hum. Behav. (2019)
Keyphrases
- virtual reality
- physical world
- virtual world
- emotional state
- virtual environment
- emotion recognition
- augmented reality
- ubiquitous computing
- computer animation
- virtual humans
- computer graphics
- multi user
- physical processes
- virtual objects
- photorealistic
- virtual reality technology
- mixed reality
- facial expressions
- virtual space
- multi sensory
- virtual laboratory
- interactive virtual
- tangible user interface
- digital libraries
- virtual training
- force feedback
- sensor networks