Exploring the Intersection of Storytelling, Localisation, and Immersion in Video Games - A Case Study of the Witcher III: Wild Hunt.
Vanessa CesárioMariana RibeiroAntónio CoelhoPublished in: HCI (43) (2023)
Keyphrases
- video games
- learning experience
- educational games
- game play
- game playing
- virtual reality
- computer games
- game design
- virtual world
- virtual environment
- augmented reality
- case study
- serious games
- game development
- game engine
- learning tools
- learning process
- reinforcement learning
- game based learning
- learning strategies
- machine learning
- computer supported collaboration
- commercial games