A Constraint Based Agent Design for Playing a highly complex game.
O. J. SendstadOle Martin HalckFredrik A. DahlPublished in: PACPL (2000)
Keyphrases
- highly complex
- multi agent systems
- case study
- multi agent
- game playing
- game theory
- online game
- computer games
- multiagent systems
- design process
- user interface
- intelligent agents
- software agents
- intelligent tutoring systems
- decision making
- agent architecture
- dynamic environments
- action selection
- agent oriented
- reinforcement learning
- bdi agents
- role playing game
- real time strategy games
- card game