GPU-based real-time virtual reality modeling and simulation of seashore.
Minzhi LuoGuanghong GongAbdelkader El KamelPublished in: ISDA (2010)
Keyphrases
- virtual reality
- real time
- virtual environment
- collision detection
- interactive virtual
- computer graphics
- virtual humans
- virtual world
- augmented reality
- virtual training
- virtual reality environments
- photorealistic
- high fidelity
- graphics hardware
- virtual laboratory
- three dimensional
- virtual reality technology
- computer generated forces
- computer animation
- virtual museum
- multi sensory
- visual data mining
- virtual space
- force feedback
- markerless
- simulation environment
- collaborative virtual environments
- multi user
- computer interface
- simulation model
- control system
- image processing
- machine learning