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What is a Minimum Viable (Video) Game? - Towards a Research Agenda.

Sami HyrynsalmiEriks KlotinsMichael UnterkalmsteinerTony GorschekNirnaya TripathiLeandro Bento PompermaierRafael Prikladnicki
Published in: I3E (2018)
Keyphrases
  • video games
  • learning experience
  • game design
  • game play
  • computer games
  • educational games
  • game playing
  • cost effective
  • learning tools
  • data sets
  • learning environment
  • learning activities
  • serious games
  • helping students