Designing cranial implants in a haptic augmented reality environment.
Chris ScharverRay EvenhouseAndrew E. JohnsonJason LeighPublished in: Commun. ACM (2004)
Keyphrases
- augmented reality
- real environment
- virtual reality
- urban environments
- virtual objects
- human computer interaction
- markerless
- mixed reality
- tangible interaction
- virtual environment
- mobile augmented reality
- real time
- multi user
- live video
- user interface
- promising experimental results demonstrate
- virtual world
- minimally invasive
- high fidelity
- real scenes
- molecular structures
- computer generated imagery
- mobile robot
- physical objects
- head mounted display
- multi view