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Using listener gaze to augment speech generation in a virtual 3D environment.
Maria Staudte
Alexander Koller
Konstantina Garoufi
Matthew W. Crocker
Published in:
CogSci (2012)
Keyphrases
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virtual world
eye tracking
eye movements
noisy environments
mobile robot
virtual environment
speech recognition
multi agent
virtual reality
dynamic environments
real time
augmented reality
video sequences
visual attention
audio visual
visual search
recognition engine