Augmented reality with occlusion rendering using background-foreground segmentation and trifocal tensors.
Wang Hee LeeKuntal SenguptaRajeev SharmaPublished in: ICME (2003)
Keyphrases
- augmented reality
- foreground objects
- background subtraction
- video sequences
- markerless
- human computer interaction
- dynamic scenes
- moving camera
- d scene
- point correspondences
- video surveillance
- moving objects
- virtual reality
- user interface
- computer graphics
- fundamental matrix
- real scenes
- single image
- epipolar geometry
- multibody