Using video games to teach security.
Mário A. M. GuimarãesHuwida E. SaidRichard AustinPublished in: ITiCSE (2011)
Keyphrases
- video games
- learning experience
- game play
- game playing
- computer games
- game design
- educational games
- security requirements
- serious games
- access control
- information security
- learning tools
- statistical databases
- security issues
- game based learning
- game engine
- machine learning
- commercial games
- learning outcomes
- intrusion detection
- computer systems
- software engineering
- case study
- metadata