Virtual and augmented reality environment for remote training of wheelchairs users: Social, mobile, and wearable technologies applied to rehabilitation.
Eduardo L. M. NavesTeodiano F. BastosGuy BourhisYuri Motta Lopes Rodrigues SilvaVandermi J. SilvaVicente F. LucenaPublished in: HealthCom (2016)
Keyphrases
- augmented reality
- real environment
- virtual reality
- virtual objects
- mobile augmented reality
- human computer interaction
- user interface
- mixed reality
- live video
- urban environments
- social media
- multi user
- markerless
- real time
- camera tracking
- head mounted display
- social networks
- real scenes
- mobile applications
- end users
- input device
- virtual environment
- mobile phone
- mobile robot
- intelligent environments
- video streams
- learning games
- dynamic environments
- tangible interaction