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Expected Reachability-Time Games.
Vojtech Forejt
Marta Z. Kwiatkowska
Gethin Norman
Ashutosh Trivedi
Published in:
CoRR (2016)
Keyphrases
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video games
state space
game theory
computer games
game playing
nash equilibrium
data sets
neural network
resource allocation
transitive closure
data mining
social networks
case study
learning experience
game play