Evaluating player experience for children's outdoor pervasive games.
Iris SouteSaskia BakkerRemco MagielsePanos MarkopoulosPublished in: Entertain. Comput. (2013)
Keyphrases
- game players
- card game
- game play
- computer games
- language skills
- educational games
- imperfect information
- repeated games
- boolean games
- board game
- playing games
- video games
- perfect information
- game playing
- role playing game
- pure nash equilibria
- multi player
- two player games
- pilot study
- computer poker
- context aware
- game design
- game theory
- game mechanics
- computing environments
- children learn
- human players
- language learning
- digital educational games
- adventure game
- learning games
- digital games
- game theoretic
- serious games
- surveillance system
- general game playing
- game development
- outdoor environments
- school children
- pervasive computing
- weighted voting games
- minimax search
- games based learning
- evaluation function
- user experience