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Towards Quality-of-Experience Models for Watching 360° Videos in Head-Mounted Virtual Reality.
Shun-Huai Yao
Ching-Ling Fan
Cheng-Hsin Hsu
Published in:
QoMEX (2019)
Keyphrases
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virtual reality
augmented reality
virtual environment
computer graphics
head mounted
virtual world
three dimensional
real time
eye tracking
virtual museum
dynamic scenes
eye gaze
virtual space
virtual reality technology
interactive virtual