Designing an Adaptive, Player-Centric Game on Animation Principles.
Butch Adrian CastroJed Laszlo JocsonJesus Alvaro PatoPublished in: HCI (34) (2023)
Keyphrases
- game play
- repeated games
- two player games
- imperfect information
- multi player
- video games
- board game
- game players
- game playing
- game mechanics
- card game
- human players
- computer poker
- boolean games
- massively multiplayer online role playing games
- computer games
- game design
- pure nash equilibria
- serious games
- game theoretic
- educational games
- game theory
- game based learning
- incomplete information
- learning experience
- computer animation
- online game
- evaluation function
- nash equilibria
- special effects
- monte carlo tree search
- perfect information
- stochastic games
- virtual world
- user centric
- design principles
- computer graphics