RetinaGS: Scalable Training for Dense Scene Rendering with Billion-Scale 3D Gaussians.
Bingling LiShengyi ChenLuchao WangKaimin LiaoSijie YanYuanjun XiongPublished in: CoRR (2024)
Keyphrases
- real scenes
- image based rendering
- view dependent
- depth map
- scene geometry
- d scene
- high quality
- texture mapping
- scale space
- real time
- three dimensional
- linear combination
- computer graphics
- gaussian mixture model
- ambient occlusion
- rendered images
- stereo correspondence
- stereo matching
- optical flow
- training set
- video sequences
- computer vision