Generating soft shadows with a depth buffer algorithm.
Lynne Shapiro BrotmanNorman I. BadlerPublished in: IEEE Computer Graphics and Applications (1984)
Keyphrases
- experimental evaluation
- preprocessing
- learning algorithm
- np hard
- dynamic programming
- times faster
- objective function
- optimal solution
- computational complexity
- segmentation algorithm
- high accuracy
- cost function
- improved algorithm
- linear programming
- recognition algorithm
- significant improvement
- k means
- search space
- selection algorithm
- convergence rate
- computational cost
- matching algorithm
- clustering method
- detection algorithm
- theoretical analysis
- simulated annealing
- evolutionary algorithm
- feature selection