The feasibility of human haptic emotion as a feature to enhance interactivity and immersiveness on virtual reality game.
Ahmad Hoirul BasoriDaut DamanAbdullah BadeMohd Shahrizal SunarNadzari SaariPublished in: VRCAI (2008)
Keyphrases
- virtual reality
- virtual humans
- virtual environment
- haptic interaction
- virtual world
- virtual characters
- human emotion
- virtual agents
- virtual space
- augmented reality
- computer graphics
- haptic device
- virtual training
- force feedback
- visual feedback
- human decision making
- three dimensional
- computer animation
- multi sensory
- virtual museum
- mixed reality
- video games
- computer games
- visual data mining
- tangible user interface
- photorealistic
- emotional state
- multi party
- collaborative virtual environments
- multi user
- human users
- human subjects
- digital libraries
- image processing
- machine learning
- real time