A buffer management technique for 3D image-based rendering on mobile devices.
Azzedine BoukercheJing FengRichard Werner Nelem PazziPublished in: MOBIWAC (2006)
Keyphrases
- image based rendering
- buffer management
- mobile devices
- computer graphics
- d scene
- real time database systems
- depth information
- storage management
- context aware
- mobile phone
- smart phones
- view synthesis
- stereo vision
- image synthesis
- multiple cameras
- mobile computing
- storage devices
- photorealistic
- mobile users
- light field
- replacement policy
- flash memory
- dynamic scenes
- multi view
- real scenes
- data access
- depth map
- three dimensional
- computer vision
- multithreading
- concurrency control
- geometric information
- depth images
- network management