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T-SAH: Animation Optimized Bounding Volume Hierarchies.
Jirí Bittner
Daniel Meister
Published in:
Comput. Graph. Forum (2015)
Keyphrases
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neural network
upper bound
computer graphics
user interface
computer animation
motion capture
computer vision
image sequences
multi agent
database
learning algorithm
hierarchical structure
information retrieval
virtual humans
volume data
data mining
special effects