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An Optimal Bound to Access the Core in TU-Games.
Sylvain Béal
Eric Rémila
Philippe Solal
Published in:
SAGT (2012)
Keyphrases
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worst case
coalition structure generation
coalitional games
upper bound
asymptotically optimal
lower bound
dynamic programming
neural network
closed form
integer solution
game play
access control
optimal solution
website
error bounds
computer games
game playing
online game
learning algorithm