Hyper/Actual Immersiveness Scale to Evaluate Experiences in Mixed Reality Using Design Thinking.
Fadi ChehimiPublished in: iLRN (2019)
Keyphrases
- mixed reality
- design thinking
- augmented reality
- virtual world
- distance learning
- remote laboratories
- computer generated imagery
- systems engineering
- intelligent environments
- digital museum
- case study
- computer vision
- virtual humans
- real environment
- dynamic environments
- computational intelligence
- object oriented
- knowledge discovery