Model-Based Evaluation of Playing Strategies in a Memo Game for Elderly Users.
Felix PutzeTanja SchultzSonja EhretHeike Miller-TeynorAndreas KrusePublished in: SMC (2015)
Keyphrases
- computer games
- game playing
- user studies
- minimax search
- end users
- optimal strategy
- user centered
- educational games
- human players
- game players
- imperfect information
- online game
- user interface
- repeated games
- user profiles
- information sources
- game play
- serious games
- daily life
- user satisfaction
- video games
- ambient intelligence
- retrieval strategies
- virtual environment
- older adults
- collaborative filtering
- social networks