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Model-Based Evaluation of Playing Strategies in a Memo Game for Elderly Users.
Felix Putze
Tanja Schultz
Sonja Ehret
Heike Miller-Teynor
Andreas Kruse
Published in:
SMC (2015)
Keyphrases
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computer games
game playing
user studies
minimax search
end users
optimal strategy
user centered
educational games
human players
game players
imperfect information
online game
user interface
repeated games
user profiles
information sources
game play
serious games
daily life
user satisfaction
video games
ambient intelligence
retrieval strategies
virtual environment
older adults
collaborative filtering
social networks