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Self-motivated learning of achievement and maintenance tasks for non-player characters in computer games.
Hafsa Ismail
Kathryn E. Merrick
Michael Barlow
Published in:
CIHLI (2014)
Keyphrases
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computer games
educational software
learning systems
learning process
video games
serious games
game development
digital games
learning scenarios
game design
online game
board game
digital storytelling
learning algorithm