Teaching clinical reasoning and decision-making skills to nursing students: Design, development, and usability evaluation of a serious game.
Hege Mari JohnsenMariann FossumPirashanthie Vivekananda-SchmidtAnn L. FruhlingÅshild SlettebøPublished in: Int. J. Medical Informatics (2016)
Keyphrases
- usability evaluation
- communication skills
- serious games
- thinking skills
- teaching methods
- design principles
- helping students
- creative thinking
- usability testing
- graphic design
- information literacy
- critical thinking skills
- higher education
- medical students
- design process
- learning environment
- learning process
- lifelong learning
- game design
- curriculum design
- secondary school
- design studio
- software engineering
- case study
- reasoning and decision making
- hong kong
- learning scenarios
- e learning
- heuristic evaluation
- distance learning
- special education
- learning styles
- eye tracking
- learning activities
- science education
- programming exercises
- high school
- website
- programming course
- user interface
- object oriented
- learning experience
- online learning
- virtual environment
- usability problems
- learning processes
- student learning
- game based learning