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Non-uniform offsetting and hollowing objects by using biarcs fitting for rapid prototyping processes.
Bahattin Koc
Yuan-Shin Lee
Published in:
Comput. Ind. (2002)
Keyphrases
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rapid prototyping
manufacturing processes
d objects
development environment
simulation platform
databases
agent oriented programming
artificial intelligence
multi agent
least squares
data objects
case study
management system
data management