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On the Development of Strategic Games based on a Semiotic Analysis: A Case Study of an Optimized Tic-Tac-Toe.

César VillacísWalter FuertesMónica SantillánHernán AulesAna TacuriMargarita ZambranoEdgar Salguero
Published in: ICEIS (1) (2016)
Keyphrases
  • case study
  • game playing
  • software engineering
  • statistical analysis
  • tic tac toe
  • decision making
  • e learning
  • multi agent
  • data analysis
  • search space
  • game theory