Design and evaluation of a social and embodied multiplayer reading game to engage primary school learners in Namibia.
Helvi ItengeChris MuashekeleMichael Bosomefi ChamunorwaHeike Winschiers-TheophilusMargot BreretonAlessandro SoroPublished in: Br. J. Educ. Technol. (2022)
Keyphrases
- learner centred
- computer games
- primary school
- role playing game
- socio cultural
- educational games
- game play
- learning games
- social learning
- social media
- collaborative learning
- mobile games
- design process
- learning scenarios
- cscl environments
- online game
- game playing
- reinforcement learning
- video games
- social interaction
- learning outcomes
- learning strategies
- learning styles
- learning activities
- learning process