Re-using Open Data by Automatically Building Immersive Virtual Reality Worlds as Personal Museums.
Vittorio ScaranoRoberto AndreoliDaniele MonacoAlberto NegroGianluca SantangeloLuca VicidominiPublished in: DG.O (2019)
Keyphrases
- virtual reality
- open data
- augmented reality
- virtual environment
- virtual space
- virtual reality technology
- computer graphics
- virtual world
- three dimensional
- linked data
- world wide
- computer animation
- open government data
- virtual museum
- multi sensory
- virtual humans
- visual data mining
- collaborative virtual environments
- interactive virtual
- cultural heritage
- design choices
- database
- image processing
- knowledge base
- computer vision
- data mining
- databases