Login / Signup

Structures for Knowledge-Based Chess Programs.

Kai von LuckBernd Owsnicki-Klewe
Published in: GWAI (1981)
Keyphrases
  • computer chess
  • evaluation function
  • computer programs
  • artificial intelligence
  • expert systems
  • real world
  • heuristic search
  • brute force
  • website
  • programming environment
  • board game
  • control structures