Rendering Techniques for Hardware-Accelerated Image-Based CSG.
Florian KirschJürgen DöllnerPublished in: WSCG (2004)
Keyphrases
- image based modeling
- photorealistic
- view dependent
- computer graphics
- high fidelity
- image synthesis
- high quality
- real time
- virtual reality
- texture mapping
- image based rendering
- ambient occlusion
- rendered images
- camera calibration
- computer vision
- d scene
- real world objects
- volume rendering
- ray tracing
- hand held
- graphics hardware
- vision system
- joint segmentation
- website
- information systems
- coalition structure generation
- realistic rendering