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Channeling End-User Creativity: Leveraging Live Streaming for Distributed Collaboration in Indie Game Development.
Lingyuan Li
Guo Freeman
Nathan J. McNeese
Published in:
Proc. ACM Hum. Comput. Interact. (2022)
Keyphrases
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end users
game development
live streaming
peer to peer
key features
distributed systems
user interface
computer games
game play
serious games
video games
user experience
educational games
digital libraries
development process
knowledge base
mobile phone
game design
path finding
learning environment