Exploring the Possibility of Virtual Reality Exergaming as a Cognitive Screening System.
Alex ShawJude BuckleyPaul M. CorballisChristof LutterothBurkhard WuenschePublished in: HICSS (2020)
Keyphrases
- virtual reality
- virtual humans
- virtual environment
- computer graphics
- computer animation
- three dimensional
- information processing
- interactive virtual
- photorealistic
- augmented reality
- virtual reality technology
- virtual museum
- multi sensory
- virtual space
- virtual world
- virtual laboratory
- visual feedback
- force feedback
- visual data mining
- real time